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win32
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README
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100644 |
2,342B |
bccwin32.mak
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100644 |
1,493B |
dmcwin32.mak
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100644 |
4,835B |
gccwin32.mak
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100644 |
2,782B |
lccwin32.mak
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100644 |
5,351B |
mingwin32.mak
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100644 |
2,376B |
pdcclip.c
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100644 |
3,788B |
pdcdisp.c
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100644 |
2,979B |
pdcgetsc.c
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100644 |
1,088B |
pdckbd.c
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100644 |
26KiB |
pdcscrn.c
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100644 |
16KiB |
pdcsetsc.c
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100644 |
2,477B |
pdcurses.ico
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100644 |
1,078B |
pdcurses.rc
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100644 |
746B |
pdcutil.c
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100644 |
388B |
pdcwin.h
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100644 |
335B |
vcwin32.mak
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100644 |
2,848B |
wccwin32.mak
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100644 |
1,009B |
/README
PDCurses for Win32
==================
This directory contains PDCurses source code files specific to Win32
console mode (Win9x/Me/NT/2k/XP/Vista).
Building
--------
. Choose the appropriate makefile for your compiler:
bccwin32.mak - Borland C++ 4.0.2+
dmcwin32.mak - Digital Mars
gccwin32.mak - Cygnus GNU Compiler
lccwin32.mak - LCC-Win32
mingwin32.mak - MinGW
vcwin32.mak - Microsoft Visual C++ 2.0+
wccwin32.mak - Watcom 10.6+
. Optionally, you can build in a different directory than the platform
directory by setting PDCURSES_SRCDIR to point to the directory where
you unpacked PDCurses, and changing to your target directory:
set PDCURSES_SRCDIR=c:\pdcurses
This won't work with the LCC or Digital Mars makefiles, nor will the
options described below.
. Build it:
make -f makefilename
(For Watcom, use "wmake" instead of "make"; for MSVC, "nmake".) You'll
get the libraries (pdcurses.lib or .a, depending on your compiler; and
panel.lib or .a), the demos (*.exe), and a lot of object files. Note
that the panel library is just a copy of the main library, provided
for convenience; both panel and curses functions are in the main
library.
You can also give the optional parameter "WIDE=Y", to build the
library with wide-character (Unicode) support:
make -f mingwin32.mak WIDE=Y
When built this way, the library is not compatible with Windows 9x,
unless you also link with the Microsoft Layer for Unicode (not
tested).
Another option, "UTF8=Y", makes PDCurses ignore the system locale, and
treat all narrow-character strings as UTF-8. This option has no effect
unless WIDE=Y is also set. Use it to get around the poor support for
UTF-8 in the Win32 console:
make -f mingwin32.mak WIDE=Y UTF8=Y
You can also use the optional parameter "DLL=Y" with Visual C++,
MinGW or Cygwin, to build the library as a DLL:
nmake -f vcwin32.mak WIDE=Y DLL=Y
When you build the library as a Windows DLL, you must always define
PDCURSES_DLL_BUILD when linking against it. (Or, if you only want to
use the DLL, you could add this definition to your curses.h.)
Distribution Status
-------------------
The files in this directory are released to the Public Domain.
Acknowledgements
----------------
Generic Win32 port was provided by Chris Szurgot <szurgot@itribe.net>
Before first commit, do not forget to setup your git environment:
git config --global user.name "your_name_here"
git config --global user.email "your@email_here"
Clone this repository using HTTP(S):
git clone https://code.reversed.top/user/xaizek/vifm-pdcurses
Clone this repository using ssh (do not forget to upload a key first):
git clone ssh://rocketgit@code.reversed.top/user/xaizek/vifm-pdcurses
You are allowed to anonymously push to this repository.
This means that your pushed commits will automatically be transformed into a
pull request:
... clone the repository ...
... make some changes and some commits ...
git push origin master