// libcursed -- C++ classes for dealing with curses
// Copyright (C) 2019 xaizek <xaizek@posteo.net>
//
// This file is part of libcursed.
//
// libcursed is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// libcursed is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with libcursed. If not, see <https://www.gnu.org/licenses/>.
#ifndef LIBCURSED__INPUT_HPP__
#define LIBCURSED__INPUT_HPP__
#include <cwctype>
#include "guts/Window.hpp"
namespace cursed {
// Keypad keycodes support flag.
enum class Keypad {
Enabled, // Functional keys are returned as special key codes.
Disabled // Functional keys are returned as escape-sequences.
};
// Describes single input event.
class InputElement
{
friend class Input;
private:
// Remembers its arguments.
InputElement(int status, std::wint_t code);
public:
// Checks if input has ended.
bool isEndOfInput() const;
// Checks if input is a terminal resize notification.
bool isTerminalResize() const;
// Checks if input is a functional key.
bool isFunctionalKey() const;
// Checks for end of input.
explicit operator bool() const { return !isEndOfInput(); }
// Converts input to a character if possible, otherwise to `L'\0'`.
operator wchar_t() const;
// Compares, it differs from conversion operator in always returning `false`
// for non-character input element.
bool operator==(wchar_t wch) const;
private:
int status; // Characterization of the key code.
std::wint_t code; // Key code.
};
// Class responsible for handling input.
class Input
{
public:
// Initializes state configuring whether functional keys are treated
// specially or returned as escape-sequences.
explicit Input(Keypad keypad);
Input(const Input &rhs) = delete;
Input(Input &&rhs) = delete;
Input & operator=(const Input &rhs) = delete;
Input & operator=(Input &&rhs) = delete;
public:
// Retrieves single input event.
InputElement read();
// Peeks on a next input event without consuming it. Might throw
// `std::runtime_error` if ungetting input fails.
InputElement peek();
private:
guts::Window readWin; // Window for reading input.
guts::Window peekWin; // Window for peeking (needs zero timeout).
};
}
#endif // LIBCURSED__INPUT_HPP__
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